Icon7 D100 Driver

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Or in that fashion, anyway. [02:38] after installing fglrx drivers; i freeze after boot splash at a black screen; Ubuntu 9.10 fresh install; ATI 4850.

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Hello, Mentioned below is a part of a Fortran 90 code to be implemented in a software called abaqus.The important variables have been made bold. My question is as follows. I would like to assign the values of COORDS array to V array(v1,v2,v3,v4,v5,v6,v7,v8,v9) and the values of PROPS array to E,ni,H,e31,d33.I then need to pass these values to the dummy arguements in the call Kij statement.

Do i need to make an interface to pass the values or is there any other way of passing the values from one subroutine to another? Thanks Bruce! For the idea of triggering the camera directly from the PLC.one more thing when more than one camera coneccted to EVS the jumbo frame needs to be set 9014 bytes as mentioned here for increasing the packet size. But when i tried to implement this with my network adoptor i found the Jumbo Frame can be initiated either for Gige vision only or all application as in the image. Where i can set the Jumbo Frame as 9014 Attachments: 221.png ‏41 KB. In Unity you can layer up cameras at different depths and with different culling masks (the groups of objects that are visible to a camera). By adding multiple cameras to your scene you can very easily have a FPS camera as well as an inventory camera that is drawn over the top.

Icon7 D100 Driver

Take a read of the Camera page from the manual: You can create multiple Cameras and assign each one to a different Depth. Cameras are drawn from low Depth to high Depth. In other words, a Camera with a Depth of 2 will be drawn on top of a Camera with a depth of 1. You can adjust the values of the Normalized View Port Rectangle property to resize and position the Camera’s view onscreen. This can create multiple mini-views like missile cams, map views, rear-view mirrors, etc. In your case I would move the letter cube to the inventory culling mask, parent it to the inventory camera and move it to an appropriate place in screen space. In Unity you can layer up cameras at different depths and with different culling masks (the groups of objects that are visible to a camera).

By adding multiple cameras to your scene you can very easily have a FPS camera as well as an inventory camera that is drawn over the top. Take a read of the Camera page from the manual: You can create multiple Cameras and assign each one to a different Depth. Cameras are drawn from low Depth to high Depth. In other words, a Camera with a Depth of 2 will be drawn on top of a Camera with a depth of 1.

You can adjust the values of the Normalized View Port Rectangle property to resize and position the Camera’s view onscreen. This can create multiple mini-views like missile cams, map views, rear-view mirrors, etc. In your case I would move the letter cube to the inventory culling mask, parent it to the inventory camera and move it to an appropriate place in screen space.

For your scenario I recommend moving you camera rather than having multiple cameras in the scene. For your scenario I recommend moving you camera rather than having multiple cameras in the scene. Hello, I need to read XML files (timestamp, coordinates) and construct graphs. The files can be large and for drawing graphs, I don't need all data (1 second steps are enough, or less for larger files).

What options do I have? Hi, It's recommended that for large XML files that you only need to read, rather than edit, you should use the XmlReader class. This is a fast read only forward only reader that has a very new methods for skipping over sections of XML. It's very easy to use. You can also use XmlReaderSettings class for validation also. The concept of the reader is it has a cursor and that cursor visits each node (there are methods to skip sections), each read moves the cursor to the next node until the end of file. Code Snippet.

GUIText uses ViewPort coords, meaning (0.5, 0.5) is the middle of the screen, so use Camera.main.WorldToViewportPoint(transform.position) to get the correct coords. WorldToScreen is correct if you write code for a GUI.Box, etc.

Which use ScreenCoords (pixels.) Also, probably don't child to anything, since it will recompute your position next frame using (wrong) worldView numbers. I prefer using GUIText, since you can add a live for 4 secs script, make a prefab and spawn them as needed. Using the in-code GUI.Label version requires you to build and maintain your own List-like data structure. Srini, Technically CUA do not support composite role that contains single roles from the child system. Noticed that are no System Column in Composite role like SU01 to specify which child system to role is from. The good news is some of the forum users figured a work around way to do that. Below are message poested by Benjamin Barran back in March: iYou recreate, in the central system, the single role name and description of the single roles and then fill out the target system under the menu tab.

No need to distribute from the central system to the child. Filling out the target system under the menu tab is what specifies the target systems. Then build the composite role comprised of the various single roles you created in the central system. When you assign this composite it will then assign the single roles of the various systems./i.

Hi, I am using ORCL_EBS_UM_9.1.0.7.0 connector for EBS prov. When i try to raise a request for the User I am not able to add any roles in the child table. In roles child table one attribute is of Application which is of type lookup query.Depending on the selection of Application attribute the roles lookup will be fetched, so in short the roles lookup is also a dynamic lookup query. I am not able to assign a single role as i am not able to select any application nor roles. Please let me know how this can be achieved when i do prov to EBS with multiple roles assignment. We are also having a SOD check configured in between which will do the role validation after the request is submitted with roles. Please provide the solution.

Hi, I am using ORCL_EBS_UM_9.1.0.7.0 connector for EBS prov. When i try to raise a request for the User I am not able to add any roles in the child table. In roles child table one attribute is of Application which is of type lookup query.Depending on the selection of Application attribute the roles lookup will be fetched, so in short the roles lookup is also a dynamic lookup query. I am not able to assign a single role as i am not able to select any application nor roles.

Please let me know how this can be achieved when i do prov to EBS with multiple roles assignment. We are also having a SOD check configured in between which will do the role validation after the request is submitted with roles. Please provide the solution. Sorry to take so long getting back. The 16 cam install was done with all ACTI ACM-1231 cameras running at 1280x1024. 9 of them run over the radios and 7 are hard wired. It has been running faultlessly for 8 months now.

Excellent pics, no jitter. The cams are running at 4fps but that is due to a limitation in the recording software. They could run at 8 fps if needed. It's all accessible over the internet but of course at reduced quality. Customer loves it. Computer running it has 10TB of storage which is enough for about 70 days recording.

As @robertbu stated, you could do this with different cameras. If you had one rendering your scene (with clear flags set to depth only), and had another camera (with a lower depth) render the skybox only (LayerMask set to none, clear flags set to skybox), then you could render the skybox and then paint the scene over it with the second camera. BTW: both cameras would be in the same position and orientation in the scene (technically position isn't important, just orientation, but it's easiest to make one be the child of the other). If you have any questions about using multiple cameras, and what layermasks and clear flags are, check the camera documentation and check around here and the forums - there are a number of posts on doing so. As @robertbu stated, you could do this with different cameras.

If you had one rendering your scene (with clear flags set to depth only), and had another camera (with a lower depth) render the skybox only (LayerMask set to none, clear flags set to skybox), then you could render the skybox and then paint the scene over it with the second camera. BTW: both cameras would be in the same position and orientation in the scene (technically position isn't important, just orientation, but it's easiest to make one be the child of the other).

If you have any questions about using multiple cameras, and what layermasks and clear flags are, check the camera documentation and check around here and the forums - there are a number of posts on doing so. Chetan_Nandrajog wrote: i m trying to figure out the reason why java has done this as it was asked in one of my interviews and i gave all the reasons that u people have told me but the interviewer was not satisfied?The reason you can't do Child c = new Parent(); is as I explained. That is, by declaring c of type Child, the compiler has to be certain that whatever is assigned to it IS A Child. Now if you want that reason that particular decision was made in the design of the language, the only real answer, as with almost all questions of that type, is, 'Because the designers felt that was best in keeping with the goals of the language and if you want more details, ask them what they were thinking.' Hello, I don't believe that the Image Editor works for adding hotspots in an ImageMap control. You need to add the coordinates manually in the Hotspot Collection Editor (from the Properties window). This walkthrough does a pretty thorough job explaining how to find the coordinates on an image mapand then adding them.

This forum is for VS setup and installation questions.If you have any further questions about ASP.Net development, try posting them on one of the ASP.NET Forums. Regards,- Kemp Brown [MSFT].

Hi guys, I have a requirement as below: Parent Workflow: which uses PMCMD Command lines to call multiple workflows. I need to be able to access / read the child workflow variables in the parent workflow. Parent Worflow Name: P_WF calling Child Workflow named: WF1 Parent WF Variable: $$Parent_WF1_Status In Child Workflow: WF1, i have a variable named $$Child_WF1_Status which contains the error code of session task.

I need this $$Child_WF1_Status to be available / used in Parent Workflow? Is this something you guys can help me with? Much awaiting for a response. Kind Regards, H. How do you name objects that you add to canvas class as children?

I have an Ellipsethat I add to the Canvas like follows, im trying to figure out how togive that Child element a name. Ellipseel= new Ellipse(); el.Width=100; el.Height = 100; myCanvas.Children.Add(el); when I debug, it doesnt show that this ellipse child has a name, but i also tried creating multiple ellipses in afor loop (3 times) and each time it would add the ellipse to the Canvas, im just trying to figure out how to name it because i want to assign properties to this child ellipse. GUIText uses ViewPort coords, meaning (0.5, 0.5) is the middle of the screen, so use Camera.main.WorldToViewportPoint(transform.position) to get the correct coords.

WorldToScreen is correct if you write code for a GUI.Box, etc. Which use ScreenCoords (pixels.) Also, probably don't child to anything, since it will recompute your position next frame using (wrong) worldView numbers. I prefer using GUIText, since you can add a live for 4 secs script, make a prefab and spawn them as needed. Using the in-code GUI.Label version requires you to build and maintain your own List-like data structure. You'll probably have to setup your own TreeSelectionModel.

I don't think the DefaultTreeSelectionModel supports such a thing. Check out the TreeSelectionModel interface; specifically the methods addSelectionPath(TreePath) and addSelectionPaths(TreePath[]).

The latter may be a bit tricky since there could be tree paths with varying parents - you'll have to setup some rule for choosing just one parent. Anyway, once you have a parent, you can then retain only paths already in the selection that have the same parent.

Hi, I have two Aviiva gigE linescan cameras (4K)that I am trying to control from a single PC via a dual port ethernet card (Intel Pro /1000 PT). The problem is that it is not always possible to see both cameras in MAX. When I do see two cameras then I am only able to configureone of them. When I try to access the 2nd camera then it says 'camera already in use'. Often however, only one camera appears in MAX under IMAQdx devices. I have also written a simple snap VI to capture an image from each camera at the same time.

I get a similar error message after the first image is obtained. It looks as though LabView is struggling to see both cameras as separate entities or assign different IP addresses. Has anyone else had this problem or could someone suggest a solution? I am using National Instrument gigEdrivers and have tried setting IP addresses manually as well as automatically, all to no avail.

Thanks Simon Solved! Go to Solution.

Hi all I'm trying to understand how to assign IP addresses to my network equipments. I have planned to use: - Router ISR2801 - Catalyst Express CE520G-24TC (gigabit) - Catalyst Express CE520-24PC (POE, 100mb) - Access points - IP Cameras - ESXi Server, (multiple NICs) - Desktop workstations I'm thinking to create multiple VLANs for a different type of needs. - Management - Guest (for wireless APs) - Surveillance (for IP cameras) - Storage - etc. Let's say router is configured as: NAT outside: BVI1 xxx.xxx.xxx.xxx (IP from ISPs DHCP) NAT Inside: FastEthernet0/0 192.168.1.1/24 VLAN 01 (native) Connected to CE520G-24TC (port 26) Subinterfaces: FastEthernet0/0.2 192.168.2.1/24 VLAN 02 (Management) FastEthernet0/0.3 192.168.3.1/24 VLAN 03 (Surveillance) FastEthernet0/0.4 192.168.4.1/24 VLAN 04 (Storage) FastEthernet0/0.101 192.168.101.1/24 VLAN 101 (Cisco-guest) CE520G doesn't allow me to change it.

CE520G-24TC port 25, is connected to CE520-24PC port 25. (Can I somehow assign CE520-24PC port 26 to ISR2801 FastEthernet0/1, to avoid WAN traffic from CE520-24PC first go through CE520G-24TC?) Access points will be connected to CE520-24PC POE ports. IP cameras will be connected to CE520-24PC POE ports. ESXi NICs will be connected to CE520G-24TC Gigabit ports. Desktops vill be connected to CE520G-24TC Gigabit ports. I would like to hear how I should assign IP addresses to my hardware, I mean to which network will each physical equipment belong.

(router, switches, IP cameras, APs, ESXi) Should I assign all physical hardware to 192.168.1.x network, and assign them to VLAN 01 (native) or, should I for example assign IP cameras to 192.168.3.x network? How about desktop computers? What if desktop computers need to access different VLANs? How about ESXis different physical NICs? Thanks already in advance, p.s. I'm new with this type of networking, so please let me know if there is better (correct) way of doing this.

Does anybody know, if this is possible at all, by using Catalyst Express series switches? Regards --Petzu. You should have a read of this on campus designs Granted you're not designing a campus, its still good theory. If you get your hands on a HWIC-4ESW card, you can trunk the two switches straight into the router. This way if one of the switch goes down it won't affect the other one, unlike your suggestion which would bring everyone down if the middle switch goes down.

IP Addressing depends on how many devices you'll need for each VLAN. Use to check what mask you need for each vlan. Prepare: Assign RenderTargets to each camera Set desired resolution on each render target Then in each frame do a loop through all cameras and perform this: Set render target active (or camera active?) Create new texture the same size as render target. This will tell next step which camera is should read. Do Texture2D.ReadPixels.

This steps copies pixes from render target to the texture Optional: Texture2D.EncodeToPNG and then write them to disk, but this will slow down things a lot. In general capturing one camera to disk is a slow thing, so capturing many will be a problem. Capturing to memory might be better, but you will fill your memory fast, unless your resolutions are small. Prepare: Assign RenderTargets to each camera Set desired resolution on each render target Then in each frame do a loop through all cameras and perform this: Set render target active (or camera active?) Create new texture the same size as render target. This will tell next step which camera is should read. Do Texture2D.ReadPixels.

This steps copies pixes from render target to the texture Optional: Texture2D.EncodeToPNG and then write them to disk, but this will slow down things a lot. In general capturing one camera to disk is a slow thing, so capturing many will be a problem.

Capturing to memory might be better, but you will fill your memory fast, unless your resolutions are small. Hi surenchoudhary, The latest version of Family Safety now uses standard user accounts (Windows login) as a child in the Family Safety. If you need to know about adding a Windows login user with standard privileges, kindly refer to this link. In case you have already created a standard user and you want to manage it under Family Safety, then follow these steps: 1.

Run Family Safety in a Windows account with administrator privileges. If it's your first time running Family Safety, you will need to log in using your Microsoft Account. After logging in, select the standard Windows account you would like to monitor as a child by ticking the checkbox at the right side of the account name and then click Next after. At the right side, you will see Family Safety members with a drop list option underneath. Click the drop list and then select Add name of the standard account.

Wait until the setup is done. Once done, you should see the account name under Monitored Windows accounts. To manage the account and setup filters and restrictions, login to look for the child account name and then click Edit settings. Should you encounter difficulties setting up your Family Safety, feel free to reply on this post. Thanks and warm regards. Hello, I am working with the charts in MVC. I love them, they work great and are much faster then some other charts I have worked with.

But alas I have run into a problem and am having trouble figuring it out. So lets get to the problem.I am adding multiple charts dynamicly to a single page.

When I set the tooltip to show the X-Axis total of each series on each chart, i get only the tooltip from the first chart. I looked at the HTML Source and found that each chart has a Map and areas for mapping the tooltip to eaxh series, but they are all named the same. I can not find any place to give each Map a unique name. Can anyone help? I have a slightly weird situation where I would like to set up a Parent/Child Relationship between two tables, but I actually have to import the child records first. My two tables PARENT (TBL_META) AutoID (I would like this to be the key in the other tables) DepositAmt DepositCount ApplyAmt ApplyCount MinBankDate MaxBankDate CreateDate CHILD METAID (AutoID from above) BankDate Acct# Payor Type Amount ImportDate MerchantID Each day, I need to import a bank activity statement into my CHILD table. This data will then be displayed in a form for my cash applications team to Select One or Multiple Deposits to 'Apply' at the same time.

I need this selection to automatically create a META record, so I can essentially track these multiple CHILD deposit rows as one 'group'. The problem I'm running into is that when I append the aggregate CHILD record information (Sum and Count, Min and Max Bank Dates) toa singleMETA table row, the META table is generating an Autonumber ID, but I have no way to go back and assign that ID to the CHILD METAID field (so I can link the Child rows to the parent META row). I've tried creating an update query where I update CHILD's METAID with Max(AUTONUMBER), but Access gives me the dreaded 'you tried to execute a query that does not include the specified expression 'METAID' as part of an aggregate function'. Running a subquery with (SELECT Max([TBL-META].ID) AS MaxOfID FROM [TBL-META];) doesn't work either. Yes it would be better to search.You can get the latest create date record's ID by using: Set rst = db.OpenRecordset('SELECT TOP1 ID FROM [TBL-META] ORDER BY CreateDate DESC') A different way to deal with the autonumber issue is to use a recordset to add the new record: Set rst = db.OpenRecordset('SELECT * FROM [TBL-META] WHERE False') 'The False just prevents the record set from seeing the old records (ie. The recordset will be empty) With rst.AddNew!CreateDate = Date... 'add other field values here METAID =!ID 'the autonumber is available as soon as a field value is set.Update.Close End With db.Execute ('UPDATE [TBL-BANKDEP...

That may not be easy if your qry_FORM_Apply_AppendDeposits isan append query withaggregated values, but it is a handy thing to know in many other situations. NOTE: Since you are adding the child records before the parent record, you are not enforcing Referential Integrity so the door is openfor records to become orphans by some inadvertent actions. Please tell me there's an easier and less crazy way! I would say it's incredibly simper to have a STATIC CAMERA and just scroll the backgrounds. Really, I don't see any reason to do what you describe. All you need is a really trivial script (something like move this one panel) that you just drop on the different BG elements.

It would understand the idea of wrapping around at the ends (you're with me right? Type 3 Software Crack Sites. ) That's it. Then just have a BG control script (a few lines) that tells each of those what speed to go at, and anything else you want.

Regarding multiple cameras. It is extremely common on here to tell beginners Oh - you should be using multiple cameras for problem _ it's a great trick! But here, I don't see any reason you'd use multiple cameras - just use one. It's a dead-simple setup. Regarding your phsycis feels which you nicely describe, just program them in. Make a scriptg called fall back feel or something that gives that sort of laggy, moving left feel you describe (a few lines of code) and drop it on the player (or whatever) regarding bullets, they should simply be the child, correctly, of whatever is physically meaningful, and then it will all work.

Also FYI there are many parallax bg packages on the asset store (I mean it's only a few lines of code). They are onlya few dollars so buy them all just to see other people's ideas finally if this is essentially a 2D game, get 2dtoolkit to save years of effort, and recall that unity 2D is coming soon from unity so you will have to reprogarm everything! Please tell me there's an easier and less crazy way! I would say it's incredibly simper to have a STATIC CAMERA and just scroll the backgrounds.

Really, I don't see any reason to do what you describe. All you need is a really trivial script (something like move this one panel) that you just drop on the different BG elements. It would understand the idea of wrapping around at the ends (you're with me right?) That's it.

Then just have a BG control script (a few lines) that tells each of those what speed to go at, and anything else you want. Regarding multiple cameras. It is extremely common on here to tell beginners Oh - you should be using multiple cameras for problem _ it's a great trick! But here, I don't see any reason you'd use multiple cameras - just use one.

It's a dead-simple setup. Regarding your phsycis feels which you nicely describe, just program them in. Make a scriptg called fall back feel or something that gives that sort of laggy, moving left feel you describe (a few lines of code) and drop it on the player (or whatever) regarding bullets, they should simply be the child, correctly, of whatever is physically meaningful, and then it will all work. Also FYI there are many parallax bg packages on the asset store (I mean it's only a few lines of code).

They are onlya few dollars so buy them all just to see other people's ideas finally if this is essentially a 2D game, get 2dtoolkit to save years of effort, and recall that unity 2D is coming soon from unity so you will have to reprogarm everything! Hi I have a image control in my silverlight application. I want to redirect user to a URL if user clicks on a particular area in image. I am reading image source and area cordinates from an XML. XML: div id=slide1 class=mymsn-child mymsn-first cf span class=imgmap img usemap=#smap1 src=image1.jpg width=365 height=170 alt=History of Memorial Day // Photo illustration of American casualty of war (© History.com; Jill Fromer/Getty Images) / map id=smap1 name=smap1 area href=alt=Plus: Military myths quiz shape=rect coords=0,141,165,170 / area href=alt=History of Memorial Day // Photo illustration of American casualty of war (© History.com; Jill Fromer/Getty Images) shape=rect coords=0,0,365,170 / /map /span /div i have 2 areas defined for an image with diffrent URL.

Any idea how to do this? You can put an hyperlink button over an Image in Silverlight and sets the template to you shape you desire.

Here is a sample. UserControl x:Class=SilverlightApplication6.Page xmlns=xmlns:x=Width=400 Height=300 Grid x:Name=LayoutRoot Background=White Image Source=HyperlinkButton NavigateUri=HyperlinkButton.Template ControlTemplate Canvas Ellipse Width=100 Height=100 Fill=#4000FFFF Canvas.Left=250 Canvas.Top=40 / /Canvas /ControlTemplate /HyperlinkButton.Template /HyperlinkButton /Grid /UserControl. This suggestion is for multiple hierarchy! The user should create an extra column in their source dim table. Take the following case for example --If the user would like to build the dim likeProduct100 (stored) 100-10 100-20200 (stored) 200-10 200-20Diet (dynamic) 100-10 (shared) 200-10 (shared)You can prepare the table likeGen 2 member name Hierarchy Type (extra column!) Gen 3 member name100 C 100-10100 C 100-20200 C 200-10200 C 200-20Diet D 100-10Diet D 200-10No letter to enable 'multiple hierarchy', which should be enabled from studio console.The steps should be --1.

Add extra column to indicate 'stored' or 'dynamic' hierarchy like I mentioned in the above update2. Enable 'multiple hierarchy' option from the console. Thanks for taking to time to read my MDS requirement.just looking for a better way to go about it. Here is the requirement: EverymonthCEO releases an excel list ofapproved employment positionsthat can be filled to theHR. The HR dept wants to be able to addpositions that CEO approves and remove positions that the CEO feelsare no longer necessary. The recruiting group wants to track/modify this master list of positions per the CEOs discretion and assign employees to potentially each position as people are hired/terminated.

TheHR data stewardmust be able to: -when a position is filled, must be enabled to assign employees to the positions for org chart reporting -they need the ability to assign/reassign parent child relationships for any position i.e. TheDirector Position manages multiple Manager positions which manage multiple Register Clerk positions. I am new to MDS and am initially not sure how to approach this problem.do I create one entity for 'Positions' and another for 'employees'?

I'm thinking with that approach I can create employee as an domain based attribute for Position, then create a derived Hierarchy for thePosition parent/child relationships.just wondering if this is a good approach. Are there other things I should be taking into consideration? Thanks for taking to time to read my MDS requirement.just looking for a better way to go about it. Here is the requirement: EverymonthCEO releases an excel list ofapproved employment positionsthat can be filled to theHR. The HR dept wants to be able to addpositions that CEO approves and remove positions that the CEO feelsare no longer necessary. The recruiting group wants to track/modify this master list of positions per the CEOs discretion and assign employees to potentially each position as people are hired/terminated. TheHR data stewardmust be able to: -when a position is filled, must be enabled to assign employees to the positions for org chart reporting -they need the ability to assign/reassign parent child relationships for any position i.e.

TheDirector Position manages multiple Manager positions which manage multiple Register Clerk positions. I am new to MDS and am initially not sure how to approach this problem.do I create one entity for 'Positions' and another for 'employees'? I'm thinking with that approach I can create employee as an domain based attribute for Position, then create a derived Hierarchy for thePosition parent/child relationships.just wondering if this is a good approach.

Are there other things I should be taking into consideration? If it were me, I'd use multiple game objects with parent/child relationships to solve this problem. The wheel would be parented to a pivot object (probably empty), and the pivot would be parented to the axle of the car. The wheel would rotate on it local 'x' to spin the wheel. The pivot would rotate on its local 'y' to turn the wheels. For turning the wheel, I'd likely use Transform.Rotate(), which by default uses local space. For turning, since I'd want to limit the angle, I'd keep an angle value and assign to Transform.localEulerAngles.

If it were me, I'd use multiple game objects with parent/child relationships to solve this problem. The wheel would be parented to a pivot object (probably empty), and the pivot would be parented to the axle of the car. The wheel would rotate on it local 'x' to spin the wheel. The pivot would rotate on its local 'y' to turn the wheels. For turning the wheel, I'd likely use Transform.Rotate(), which by default uses local space.

For turning, since I'd want to limit the angle, I'd keep an angle value and assign to Transform.localEulerAngles. I am migrating a site onto sharepoint that currently has a single picture with multiple hyperlinks. The picture is an org chart and different branches link to different places. The original site seems to use coordinates to accomplish this task as shown below p align=leftmap name=FPMap0 area href=orgcharts/chartforsite/BrianW.htm shape=rect coords=8, 253, 110, 313 area href=orgcharts/chartforsite/Maciej1.htm shape=rect coords=685, 256, 802, 312 area href=orgcharts/chartforsite/Dana1.htm shape=rect coords=838, 257, 944, 309 area href=shape=rect coords=140, 253, 238, 307 /mapimg border=0 src=images/Finance2c.gif usemap=#FPMap0 width=950 height=321/p this does not translate into sharepoint's content editor as the editor just shows a broken link for the entire picture. Any way I can link different parts of a picture in sharepoint? I have a scenario, where I have multiple tables: Table1 - Employee (a unique list that contains information about approx. 3,000 employees) Table 2 - Assign_ME (a table where I store only specifically assigned values from the list) Table 3 - List_ME (a list of 132 managed entities that I can potentially assign to an employee) From my grid where I have the currentitem selected, how do I pass this to my child window (which has my list of potential MEs to assign) and then save the selected records back to the middle table (Assign_ME)?

I have the List_ME table setup as a listbox in a child window. How would I display the employee name in the Title? This also gives the user some assurance of the selections they are making for a certain employee. Appreciate any help.I'm kind of new to the tool. Can you tell me how to perform concurrent multiple work threads, pls? For instance, imagine I want to perform a job with two threads in parallel.

Then, I want 8 threads to spawn for each one of those two threads: - Worker thread #1 - Child thread 1 - Child thread 2 - Child thread 3 - Child thread 4 - Child thread 5 - Child thread 6 - Child thread 7 - Child thread 8 - Worker thread #2 - Child thread 1 - Child thread 2 - Child thread 3 - Child thread 4 - Child thread 5 - Child thread 6 - Child thread 7 - Child thread 8 AFAIK, there is only one thread scheduler in TBB, so how can I perform this, pls? With tbb, you dont spawn threads, you spawn tasks. These tasks are then typically divided up between the exisitng hardware threads to be processed. In this way, you do not code for a 4 core platform with tbb, you code for a multi core platform, regardless of whether there are 64 physical cores or 2 --the code is the same. So, what is it that you want to do with this program? If you intentions were to create as many threads as you have in cores, then somehow assign those threads work to do, then that isnt really what tbb is designed for.

I suggest going over the getting started, tutorial and the reference manual to see how tbb works. I would like to know if anyone has any example VI's or any advice with implementing very basic functioning for multiple cameras. Essentially, I would like to have 3 firewire cameras (AVT Guppies F-046C connected through a 3rd party firewire PCI card) displaying in the same VI. I have a very simple VI that works great for one camera at a time but I haven't found any examples that implement multiple cameras using the legacy IMAQ 1394 drivers. Any help would be greatly appreciated. Thanks in advance. Hi there, You are all on the right track.

You need to leave the bandwidth of the acquisitions at 400Mb however decrease the packet size to half the total packet size. (4096/2 in this case). One that has been set up you shouldn't have any further problems.

Once you move to three cameras simply add more functionality in your code (for the extra camera) and change the packet size to 4096/3 (always round down though) Hope this helps Adam B Applications Engineering Team Leader National Instruments UK Ireland. I have two pl/sql web services namely Parent and Child. I am able to successfully call them in the BPEL processes and also create the.xsd files for these to take multiple inputs and getting output also. Now I want to put these web services in one BPEL process itself. I created two partner links and corresponding invokes also in a single process.The output of Parent is one of the inputs to the child(this child has 6 inputs totally).

I did this by using assign activity( imported the schemas of both parent and child).This is working fine. But there are five more inputs to be given to the child to work. I want the user to give the rest five inputs in the request form that BPEL gives to take input.

I am not able to do this. I am able to give inputs only to parent and not child.And one input that I map from the o/p of parent is getting assigned properly.I don't know how to give the other inputs to child. Actually I created a second receive activity with child as partnerlink, but is not filling the operation field automatically,its blank.

I also don't know how to create an operation for receive. Any solution please! Thanking in advance. We have multiple top tasks (say 100) in a single project. When we generate draft invoice, it is against a child-task (expenditure item). Our AA rule should identify the top task of this child task and return top task number (which is a segment value of Task segment) Currently, our SQL query is returning multiple top tasks since we can give project as the only parameter (expenditure id / task id / draft invoice number as parameters are not allowed by Revenue-Invoice function. Due to this, our SQL query is NOT able to identify the unique transaction under a particular Top Task).

We are able to create AA rule containing Task_id but those are not available for selection in Assign Rules window. Pls help Regards. Background- Ive been attempting to create a Custom Activity to allow me to basically map values between two systems. The idea is that I have a request variable that Ive populated via a Receive Activity (ultimately a WCF message with formal types and structures) and I would like to have my Custom Activity host multiple Assign Activities based on the custom logic my Activity Designer would collect from the user.

The designer would allow the selection of Fields (based on custom code I have) that I would in turn like to have the child Assign activities work against. This would allow for the assignment of values from the request variable to be assigned to the fields collected. Keep in mind that I would like to make sure that the type is validated based on the field information I have. -Question- My question is Im confused as to how I would accomplish this? Should I create variables, one for each field and type those variables based on the field typemy designer passes, and then use the child assign activities to allow the assignment with expression support to those variables?? Or is there a more elegant way to develop this type of custom activity?

Imagine just a simple field mapper, thats ultimately what Im trying to achieve, but with a custom designer and making use of the assign activity multiple times. I am trying to assign the same value that is generated as a part of the sequence to a child table so the parent and child table has a relationship. I have tried anything I could but I keep getting error. I can simply create the first number by using the familiar DBTransaction method but I don't know how to pass it to the child class and it's method to insert this same number generated into the child table. I am using View Objects. This view object include multiple tables. Thank you in advance.

Kamran 793 696 1121.

From Golf Magazine ClubTest 2013 (March 2013) Wilson Staff D-100 Driver Category: Price: $299 WE TESTED: 9°, 10.5° in Project X, Aldila RIP Phenom and Matrix Ozik HD 4.1 graphite shaft; and 12° in Matrix Ozik HD 4.1 graphite shaft PROS DISTANCE: Satisfying carry and very good roll on well-struck shots -- hits and runs like a rabbit. ACCURACY/FORGIVENESS: There's a lot of 'straight' in this driver -- corrects side to side really well with no major hooks or slices.

FEEL: Super light is no exaggeration -- transitioning from backswing to downswing is effortless; springlike impact on center hits; head is discernible and stable throughout the swing. PLAYABILITY: Many testers experience a higher than normal ball flight; one of the few drivers in its class that's equally adept at producing fades and draws. LOOK: Traditional head shape with a very large profile from front to back -- looks like it's going to deliver a big blow. CONS A real fairway finder, but doesn't quite measure up distancewise to some of the other lightweight drivers; a few testers lose the clubhead, on occasion, during the swing; bright white shaft has too much writing on it. BOTTOM LINE: A fetching, easy-to-swing club that should help slower swingers who crave a little more distance. The best driver you're probably not considering. HOT STIX'S TAKE Launch: Mid Spin: Low to mid Non-adjustable, ultralight driver with a square-to-closed face to reduce sidespin.

From Golf Magazine (November 2012) Price: $300 Designed for: Mid- and high-handicappers The second-generation SuperLight weighs the same (269 grams) as its predecessor, the DXi SuperLight, but features a reconfigured Ti 6-4 “cup face” design that’s 6 percent larger than the face-welded DXi. The clubface has been thickened in the center and thinned around the perimeter to provide faster ball speeds across the entire face (9 percent higher COR than DXi). The combination of head weight, head design, shaft weight and shaft balance point—what Wilson refers to as “The Right Light”—makes it easy to swing faster and hit straighter shots (7 percent higher MOI ) without expending more effort.