Red Orchestra 2 Non Steam Cracking

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Red Orchestra 2 Non Steam Cracking

22 September With the RS2 1.04 Update testing underway on the Community Test Branch, the team's focus has turned towards the Australians with the. Our eagle-eyed fans who tuned in or read the Roundup may have also noticed another section - R&D.

This section contains items we are interested in pursuing, but we are not yet fully committed to adding to the game. One of these R&D projects involves WW2. We are looking into porting some content from Red Orchestra 2 to Rising Storm 2 and perhaps this content could turn into a small WW2 addition for Vietnam. We want RO2 fans to help us decide what content to port over and we, in general, what your thoughts on this project. Go and vote for your favorite Red Orchestra 2 maps you want to see ported as apart of this project!

This poll features all official Tripwire and official custom infantry and combined arms maps from Red Orchestra 2. Information collected will be used to help us select the best maps suited for the first prototype of this WW2 project. If everything goes as planned, expect testing to start near the end of the year or beginning of 2018. Make sure to get your vote in by Oct. 2nd as that is when this poll will close. As always, we look forward to hearing from you! Tripwire and Antimatter Games.

D-Day Anniversary 2016 Update for Heroes of the West To commemorate the 72nd anniversary of the D-Day landings in Normandy, we have introduced 2 new maps, a new vehicles and a whole bunch of detail changes and updates for the Heroes of the West mod! The new maps are: • Caen Outskirts: a combined arms map featuring the British in a gruelling fight to break out from the Normandy beachhead in summer 1944.

The map also introduces the British Bren Carrier troop transport. • Hill 400: this map recreates the bitter fighting in the winter of 1944 with the 2d Ranger Battalion struggling against Axis forces in the Hurtgen Forest. If you own RO2/RS the mod is completely free to you. To get your copy, simply head for the store page. Game of the Year Edition May 2014: To celebrate the award of PC Gamer's 'Multiplayer Game of the Year 2013', we have update Rising Storm to the Game of the Year edition. This already includes all the previous content updates (Island Assault and the Counterattack mapping contest maps) and now adds in the following: • 2 transport vehicles for the RO2 factions - Universal Carrier for the Russians and SdKfz-251 halftrack for the Germans • 3 existing maps updated for the transports (Arad 2, Barashka and Rakowice • New map - Maggot Hill, featuring Merrill's Marauders at Nhpum Ga, April 1944 • New Search & Destroy gameplay mode - a single life game-type in which teams take turns attempting to destroy one of multiple objectives by planting an explosive. A full set of 10 maps configured for this new game mode • 3 new community maps now official - Phosphate Plant and Otori Shima featuring US vs Japanese and Myshkova River featuring Russians vs Germans December 2013: Now that the $35,000 Counterattack Mapping Contest for RO2 has concluded and helped us find the best community made maps on Steam Workshop, Tripwire have worked with the original map makers to polish them up and add them into Red Orchestra 2 as Official Custom Maps.

Kamus Arab Indonesia Mahmud Yunus Firefox Download here. These are some of the best - adding some great new gameplay. All are included for free for everyone who owns the game. Don't forget there are more great community maps and content on, so head on over there now! This is the second Counterattack Map Contest Pack and completes the set, bringing you 3 more maps: • Bridges of Druzhina - a massive combined arms map, Russians attacking across open ground, a river and right through a small city, supported by armor; the Germans dug in and steadily pushed back. • Cold Steel - a Soviet assault against German infantry dug in to a huge factory complex, fighting across open spaces and then inside individual factory buildings. • Gumrak Station - a re-imagining of a classic Ostfront map, moved to Gumrak Station, to the west of Stalingrad.

New Game Modes This new edition adds a whole set of extra features, available for free to all owners of the game, including two new game modes: • “Action” mode – Featuring a crosshair, easier aiming and toned down recoil, reduced damage and open access to a wide range of weaponry Action mode is the perfect first step for players into the world of Red Orchestra. • “Classic” mode blends the gameplay innovations of the new game with the tactical and edgy gameplay of the original giving the fans of the first game exactly what they want.

• Mamayev Kurgan – complete new map, featuring both close-quarters battles in trenches and bunkers, as well as longer ranged combat across the famous hill in Stalingrad. • Refined and improved gameplay across the board, vehicle improvements, and way better performance and polish. We listened to the community and based on their feedback refined and tweaked almost every major feature in the game!

About This Game Red Orchestra 2 focuses on the Battle of Stalingrad and the surrounding operations, both German and Russian, from July 1942 to February 1943. The game allows the player to experience one of the most brutal battles in all of human history. Delivering unrivalled accuracy and attention to detail, along with gritty, vicious combat in multiplayer modes the game will feature everything from quick, brutal firefights to more intricate and challenging tactical modes.

Red Orchestra multiplayer taken to new heights • The brutal, gritty Red Orchestra gameplay has been enhanced, expanded and made more accessible. • Gameplay modes as instantly recognizable as Firefight (Tripwire's take on Team Death Match), single-life gaming redefined in Countdown mode - and the Territory mode already beloved by the hundreds of thousands of Red Orchestra players worldwide. Immersive First Person Tank Warfare • Experience what it was like to fight inside one of these metal beasts in WWII with the most immersive first person tank warfare ever created. • Fully modeled 3d interiors, a full AI crew, and advanced armor and damage systems create a unique tanking experience. Persistent Stats Tracking and Player Progression • Persistence constantly gives the gamer something to strive for and keeps them playing. • Grow in rank, earn achievements, improve your abilities, and become a Hero! First person cover system • Experience the ultimate firefights that a cover system allows, from the immersion of a first person view.

• Peek or blind fire over and around cover and more. Unique Focus – the Battle of Stalingrad in depth • Red Orchestra 2 takes the familiar WWII genre into a unique direction. Far removed from the well-trodden Normandy setting, gameplay is based on fresh scenarios and actions the player has never experienced before. • Follow the German army as they assault the city of Stalingrad, to the banks of the Volga. Follow the Soviet army as it holds the city against all the odds then destroys the Axis forces. WWII weaponry redefined • True to life ballistics, bullet penetration, breathing, adjustable sights, free aim, weapon bracing, photo-real graphics and more, create WWII weaponry that has no equal.

Heroes • Achieve the ultimate goal and become a Hero online. Players with hero status inspire troops around them and cause fear in their enemies. • Heroes have access to the best and rarest weapons and will stand out visually from the rest of the soldiers.

Morale • Experience what it is like to be a soldier in one of the bloodiest conflicts in history and the importance of a soldier’s state of mind and how it can turn the tide of battle. • Suppress your enemies and gain the advantage in combat! Enhanced Unreal® Engine™ 3 • Built on an enhanced version of Unreal Engine 3 the game features cutting edge visuals and features.

Is for informative and interesting gaming content and discussions. Please look over our and before posting. If you're looking for 'lighter' gaming-related entertainment, try! The goal of is to provide a place for informative and interesting gaming content and discussions. Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers.

It's worth noting that: 1: The promotion doesn't start until tomorrow. 2: Rising Storm is not included, but will be playable for free over the weekend, and on sale during that time. Having said all that, I'm excited. RO2 has been a game I've wanted to try but haven't gotten around to, simply because my library is already saturated with multiplayer-only shooters. Hopefully whatever popularity this promotion brings sticks, it looks like a very distinctive game. Edit: Rising Storm's maps are available with RoII, but you're limited to a single class and weapon type. Interesting form of demo.

CHANGES • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow. Global Rules • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums.

Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges. • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules. • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk. General Behaviour • Use the search function before posting. Chances are your question has already been answered.

• Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post. • Up to 10 emoticons are allowed in a post • Political discussions are prohibited. • Flaming - We do not tolerate abusive, malicious, personal attacks.

You will be banned if you persist in this behavior. • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.

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These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds. • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements! DO NOTs • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ('Content') that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable.

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(Blank lines count as lines.) • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line. Offensive materialThe following is a list of some things that MAY be considered 'offensive' by the moderators and the team.

This is NOT an exclusive list and it does depend very much on context. Crossing the line into 'offensive' territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts.

This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums. A key point: please attempt to use your brains.

What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct 'thought police', we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.

• Names recalling notorious war criminals or personalities. • Names recalling atrocities and war crimes in general, or units with particularly odious histories. • Use of obscenities and expletives. • Blatant racism, mysogynism or many other 'ism's.

• Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans. • Use of symbolism and regalia recalling Stalinism.

• On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something. • In general, if a sig/avatar represents your allegiances in-game and is clearly 'in part', it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

Examples: So people get the idea, some examples that would be considered offensive, numbered as above: • 'Hitler', 'Beria' • 'NKVD Blocking Detachment', 'Einsatzgruppen' • This one should be pretty obvious. • So should this - and it includes calling all Germans 'Nazis' and all Soviets/Russians 'Commies'. It got boring 50 years ago, so stop it. • Use of swastikas, fasces, SS-runes and so on for the Axis. • There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se. A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.